A'Thax

A'Thax
A'Thax is the land of the Dragonborn on the continent of Kalidor. It is bordered by Abrighton to the northwest, Stoynja to the northeast, Striyqua to the west, Broii Cra to the east, and Iochain to the south. A'Thax consists of 6 tribes: Northrun, Firesky, Rechalice, Greatwoods, Southlands, and Craigscar. In addition to the 6 tribes, the center of A'Thax is home to the capital, Sentinal.

Geography
A'Thax consists of a diverse landscape. The Northrun Tribe inhabits an area consisting of primarily of cold hills, with some warmer lowland areas in the west and south. The Redchalice Tribe inhabits an area made mostly of marshy lowlands, with forests in the south, and the Greatwoods Tribe is entirely consisting of dense forest area. The Firesky tribe holds an area made of many mountains and large, winding valleys, while the Craigscar tribe is almost entirely made up of large bluffs and plains. The Southlands Tribe primarily consists of the Manik'dar desert, with some more temperate areas towards the border with Iochain. The Heartlands is made entirely of forest area, with Dragonscar lake in the center, hosting the island capital of Sentinal.

Population
A'Thax is home to 8,204,000 inhabitants throughout 6 tribes and one neutral zone. The most populous is the Northrun Tribe with 1,638,000 inhabitants, and the least populous is the Craigscar Tribe with 692,000 inhabitants.

Cities
A'Thax is home to 27 cities. The largest city is Sentinal, with 921,000 inhabitants, while the smallest is Ichingine, with only 12,000.

Government
After the Great Dragon War concluded in 3E 321, the 6 tribes banded together and decided to create a confederacy of the dragonborn, decided to rename the once referred to "Dragon lands" as A'Thax, meaning "Home of the Dragon Kin" in the dragonborn tongue. The chiefs of each tribe decided to build a neutral, tribeless city on a large, uninhabited island in the center of lake Daar, naming the city Sentinal. The government of A'Thax is run out of Skybreach tower in the center of the city by a council made of the current chiefs of each tribe. For 3 months, the chiefs deliberate and create laws in Sentinal for the nation, and are forbidden to leave the tower. Upon completion of the 3 month period, each chief goes to their home tribe for 3 months to observe what is needed there so they can make laws and govern for the next 3 month period in Sentinal. During the time the chiefs are at their tribes, an enforcement council runs Sentinal, which consist of 10 specially trained Sentinal natives. The enforcement council enforces laws during this period, but are not allowed to create laws. Each tribe is run by the chiefs next of kin, even when the chief is at home, as he is there to observe what needs to be done when he returns to Sentinal.